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Four ways Pokemon Go can impact the business world
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This Zubat, a bat-like Pokemon, was found at a Walmart. Could Pokemon Go draw users to businesses? - photo by Sarah Anderson
Pokemon Go has caught on insanely well with consumers, as thousands of people roam their communities glued to their phones more than usual looking for Pokemon characters. A flipside to this craze is that it's also caught on with businesses, outside of its maker Nintendo, as a potential tool to draw in customers.

Here are four ways Pokemon Go has made ripples across the business landscape:

1. Pokemon as a marketing tool

Entrepreneur Justin Cener in his blog noted how Pokemon Go is not just the next form of native marketing, but a new marketing channel. He wrote of how an outing to catch some Pokemon turned into a stop at a bar.

This is the scene, he wrote. 30+ people playing Pokemon Go, with the majority of them seated at the restaurant. Anything else you can think of that happens when you sit at a restaurant?

Now, to explain: Pokestops are in-game locations tied to real world landmarks, such as churches, businesses, statues, etc. Their purpose is to give users items to catch Pokemon and take care of them.

And Lures are purchasable in-game content that can be used at a Pokestop to attract Pokemon for about 30 minutes. This means that if users go to a spot where a Lure has been used, they dont have to walk around looking for Pokemon like normal, but instead wait for them to come to them.

So if Pokestops can be tied to real-world locations of businesses, and Lures can make Pokemon catching at a Pokestop a lot easier than businesses could use Lures to draw in Pokemon for users.

And Ceners story is not the only one, as a Reddit user shows.

SmartCompany noted how businesses are already advertising that they have Pokemon inside, such as this photo of the clothing store iconoCLAD.

2. Pokemon Gos popularity challenges other platforms

If the number of Pokemon games released (more than 50) and their popularity wasnt already enough of a clue that the franchise is a runaway hit for Nintendo, then the apps popularity should have dispelled any lingering doubts.

The apps use has already overtaken Tinders app use, installed on 5.16 percent of all Android phones compared to just more than 2 percent for Tinder, according to Business Insider.

And it is set to conquer Twitters number of daily active users on Friday, just a little bit more than 3 percent of all Android owners in the U.S. were on it, compared to about 3.5 percent on Twitter, Business Insider continued.

More recent data is not available, but 'Pokmon Go' may have already overtaken Twitter, writes Rob Price for Business Insider.

3. The future of augmented reality

I think Pokmon Go is going to prove out to be the first, widely adopted implementation of augmented reality, writes Mark Wilson for Fastco Design, noting that numerous other apps have tried and failed to make AR a widely recognized platform.

Were not fast-approaching our augmented future, Wilson continued. It's already caught us.

Augmented reality operates on a similar principal to the idea of virtual reality whereas virtual immerses a user in an imagined world via a headset that also works to isolate you from the real world, augmented reality inserts virtual objects into the real world to interact with, writes ZDNet in an article on the subject.

And Pokemon Go, with its ability to allow users to catch Pokemon in their house, out on a neighborhood walk or at the grocery store is an example of augmented reality.

Before Pokemon Go, the case for AR was questionable, as the average employee wasn't going to be on board with AR out of the gate, ZDNet stated in another article.

However, it's now set to become a household acronym as the buzz-o-meter goes crazy with Pokemon Gos release, according to ZDNet. People now have a successful example to hold up whenever a pitch with AR technology is made, and users will have experience with Pokemon Go under their belt as they adopt it, it continued.

As AR becomes the technology of Pikachu, those business-use cases will accelerate, writes Larry Dignan for ZDNet.

4. Business on the home front

Nintendos stock price soared by 25 percent on Monday after jumping up late last week with the apps launch, adding $7 billion to its market value, Forbes noted.

And the app's success has come as Nintendo has been looking for something to make up for the disappointing sales of its latest home console, the Wii U, Forbes added.

But its not yet enough. Equity analyst Mia Nagasaka said that the game needs to generate at least $140 million to $196 million per month to make a meaningful contribution to Nintendos profits, according to CNBC.com.

So far, the app is free with the revenue coming from in-game purchases needed to better capture and store Pokemon and earn experience points, which can be profitable.

"As users build their Pokmon inventory, spending money becomes needed to store, train, hatch and battle," analysts David Gibson and Aya Haruyama of Macquarie Capital Securities in Japan told CNBC.com.
Its toxic: New study says blue light from tech devices can speed up blindness
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A new study from the University of Toledo found that blue light from digital devices can transform molecules in your eyes retina into cell killers. - photo by Herb Scribner
It turns out checking Twitter or Facebook before bed is bad for your health.

A new study from the University of Toledo found that blue light from digital devices can transform molecules in your eyes retina into cell killers.

That process can lead to age-related macular degeneration, which is a leading cause of blindness in the United States, according to the researchs extract.

Blue light is a common issue for many modern Americans. Blue light is emitted from screens, most notably at night, causing sleep loss, eye strain and a number of other issues.

Dr. Ajith Karunarathne, assistant professor in the UT Department of Chemistry and Biochemistry, said our constant exposure to blue light cant be blocked by the lens or cornea.

"It's no secret that blue light harms our vision by damaging the eye's retina. Our experiments explain how this happens, and we hope this leads to therapies that slow macular degeneration, such as a new kind of eye drop, he said.

Macular degeneration is an incurable eye disease that often affects those in their 50s or 60s. It occurs after the death of photoreceptor cells in the retina. Those cells need retinal to sense light and help signal the brain.

The research team found blue light exposure created poisonous chemical molecules that killed photoreceptor cells

"It's toxic. If you shine blue light on retinal, the retinal kills photoreceptor cells as the signaling molecule on the membrane dissolves," said Kasun Ratnayake, a Ph.D. student researcher working in Karunarathne's cellular photo chemistry group. "Photoreceptor cells do not regenerate in the eye. When they're dead, they're dead for good."

However, the researchers found a molecule called alpha-tocopherol, which comes from Vitamin E, can help prevent cell death, according to Futurism.

The researchers plan to review how light from TVs, cellphones and tablet screens affect the eyes as well.

"If you look at the amount of light coming out of your cellphone, it's not great but it seems tolerable," said Dr. John Payton, visiting assistant professor in the UT Department of Chemistry and Biochemistry. "Some cellphone companies are adding blue-light filters to the screens, and I think that is a good idea."

Indeed, Apple released a Night Shift mode two years ago to help quell blue lights strain on the eyes, according to The Verge. The screen will dim into a warmer, orange light that will cause less stress on the eyes.