ISMF participants and their projects
Jacob Ross Form Follows Function MES Judges' Favorite
Autumn Gray, Danny Dog's Perfect Party RES Judges' Favorite
Ethan Fournier, Megan Benninghoff,
Caleb Jackson, Robert Frankosky,
Elyse Gowin, Ethan Revis
Walker Dickey How Does a Tree Become Lumber? RES
Kenny Scott, Fitness PSA SEES
Trip Mixon
Ella Grace Higdon, I'm a Little Teapot SEES
Blakeley Hagan, Brandy Cox
Rachel Dukarski, Itsy Bitsy Spider SEES Judges' Favorite
Katlyn Davis
Mary Taylor The Day I Learned to Water SEES
Jonathan Hess 1435 Breaking the Habit SEHS Judges' Favorite
Alex Bowser Procrastination SEHS
Mary Kathryn Brantley All About Pigs SES Judges' Favorite
Anna Snooks Gone Showing...Be Baaaak Soon SES
Terrien Edwards When I Become a Mommy SES Judges' Favorite
Ian Blewett Smoking: Dont Let It Kill Your Beat! SES Judges' Favorite
The International Student Media Festival celebrates outstanding classroom media projects. Students and teachers from kindergarten through college are honored in a three-day event that includes workshops, screenings of winning entries, and an awards ceremony.
It has now grown to be one of the oldest and largest events of its kind. The Festival has been sponsored by the Association for Educational Communications and Technology since 1974. AECT is an education professional association that has been a leader in promoting the use of technology to improve teaching and learning.
Student media projects such as live action video, Web site design, animation and photography foster learning across the curriculum. At the elementary and junior high school levels, reading comprehension, writing skills and math facilities are developed. In addition to those areas, high school and college students increase their abilities to plan, analyze, and interpret results. Cooperation and leadership flourish where student media is encouraged.
Student created media, through its involvement in the world of computers, video, sound, and photography, is a proven avenue to increasing student participation in the classroom learning environment. State and national educational standards are met and surpassed in the exciting atmosphere of creativity cultivated through the use of student media projects. Future academic and employment opportunities increase in relationship to the rise in technological proficiency.